INNOVERSE: IGNITE 2026
The First Spark of Innovation
Where Ideas Spark, Innovation Begins.
“Every revolutionary innovation began with a single spark. Let INNOVERSE: IGNITE 2026be yours.”
About the Hackathon
What is INNOVERSE: IGNITE?
INNOVERSE: IGNITE 2026 is a premier virtual hackathon designed to ignite the spark of innovation in students and freshers. Whether you're a coding enthusiast or a creative problem-solver, this is your platform to showcase your skills, collaborate with peers, and build something remarkable.
Event Dates
Round 1: Aug 9, 2026 • Round 2: Aug 15–16, 2026
Mode
Fully Online — Final presentations via Google Meet
Eligibility
Students & Freshers — All backgrounds welcome
Certificates
E-Certificates for all participants
Event Timeline
Registration
Register as Individual (₹150) or Team 2–4 (₹400).
Round 1 — Mini Hackathon
10:00 AM – 6:00 PM. All registered participants compete.
Evaluation & Shortlisting
Judges evaluate Round 1 and shortlist best teams.
Shortlisted Teams Announced
Shortlisted teams announced for final round.
Round 2 — Final Hackathon
24-hour hackathon. Final presentations Aug 16.
Final Presentation
Teams present via Google Meet to judges.
Prize Pool
Winner
Runner-up
Second Runner-up
Internship Opportunities
Outstanding participants may receive internships
E-Certificates
For all participants
Rules & Guidelines
- 01.Eligible participants must currently be enrolled in an academic institution or have recently graduated (freshers).
- 02.Teams must consist of 2 to 4 members. Individual participation is also permitted, though team collaborations are highly encouraged.
- 03.All project submissions must represent original work. Any form of plagiarism or intellectual property infringement will result in immediate disqualification.
- 04.All development and coding must be executed within the official duration of the hackathon. Utilizing pre-existing complete projects is strictly prohibited.
- 05.The utilization of public APIs, open-source libraries, and frameworks is permitted, provided that all third-party assets and dependencies are disclosed and credited in the final submission.